Well hello there! I’m Josh, the sometime editor here at PartyFoul, and I’m here with what I hope will become a new article series. As you can probably guess from the title of the series it’s going to be all about fixing some of the disregarded aspects of Warmachine and Hordes. I am by no means an expert, heck I wouldn’t even call myself all that much of a player. Rather I’m treating this series as something of a thought experiment. With the impending arrival of the Community Integrated Development (CID) from Privateer Press (PP) my hope is to bring some oversights to the attention of the community in hopes of seeing them rectified, or at least to get an explanation from PP about why things were done.
We have played so many games I keep forgetting to post them! Check out our youtube channel.
PIP 32127 MSRP: $59.99
This is the new character heavy warjack featured in Forces of WARMACHINE: Protectorate of Menoth Command.
FEATURES: Eye of Truth is the personal warjack of Malekus, the Burning Truth. Such is the pair’s connection that Malekus can channel spells through Eye of Truth while it is in his control range. Even when not with his favored warcaster, however, Eye of Truth represents a powerful weapon in the Protectorate’s arsenal, as the holy warjack allows friendly models to ignore bonuses from enemy spells that add to an enemy model’s DEF or ARM and can even use its innate power to ignore a single damage roll each turn.
TRADE POINTS: As the personal warjack of Malekus, the Burning Truth, Eye of Truth is an ideal follow-up purchase for any player who has the Protectorate of Menoth Battlegroup Box (PIP 32117). As such, we encourage retailers to maintain sufficient quantities at all times for new players.
Greg and Dave try and play some MK3 with the leaked cards.