The Southern Ontario Open was this past weekend and it was a ton of fun! JVM won iron gauntlet and Tim Banky, co-founder of the convention, won Masters. I played both events and had a great time, it was a well organised and run event and is starting to draw more “international celebrities”. If you didn’t go this year you should totally make a point of going next year, it’s a quality con, up there with Captain Con, Grots Con etc and well worth the time. Continue reading It’s okay to win your own CON.
Unless you’ve been living under a rock, you should be aware of the new 2017 Steamroller CID that was released last Wednesday and the ensuing shit storm that it created on the inter webs. Funny thing is, all the nerd rage and uptight constipation wasn’t about the actual scenarios but about a this little nugget:
A measurement marker is a token, template, glass bead, or other item used by a player to mark a specific place on the board based on pre-measurement. For example, a player might use a glass bead to mark the charge range of an enemy warjack, or might place an empty model base to determine if a friendly model will fit into a specific space after charging an enemy. A player cannot have more than one measurement marker on the table at any time.
I always look forward to the Ontario team championship run by my partner in crime, Scott. It’s a great format and lots of fun where you meet a ton of people and play lots of games. It has all the feeling of a convention but only requires a one day commitment!
The team I played on this year was a mixed bag of good friends who all enjoy playing the game but aren’t necessarily the most competitive, which was great as it was relaxed and full of joking and beer!
Haha, like my click bait title? Those gentlemen on Reddit will love it.
Anyway, this article is about what I think needs to be addressed in the game in a hard way before it ruins everyone’s fun. I’m not going to address the things that could use an adjustment, like how I think Sentry Stones are still too much of an auto include, but just the half dozen, glaring and alarming imbalances.
Recently Malorian made a new years resolution to Play Painted. I personally have been playing painted for years now, but his decision to commit to playing painted inspired me to write this article about the subject.
Warmachine is a game that is strong enough in it’s design and compelling enough in its interactions that it draws in players from competitive meta’s that don’t necessarily have a basis in the painting and hobby aspect of the game. Likewise some people who play the game find themselves with little time to paint with the general pressures of life, and it can be difficult for them to find the motivation to paint their models.
I certainly don’t have any magic solutions to find people the time or motivation to paint their models, but I’m going to try! The benefits and sense of personal accomplishment are well worth the effort!
I played a couple tournaments in the past few weeks and managed to achieve the vaunted 4-0 at both, winning one and coming in second at the other. Now we all like to think that we have moments of brilliance or that games are carefully orchestrated ballets of precision and genius, but frequently I find they are messy, complicated blunder fests of luck. Does that mean I’m a sloppy, dumb assed player who plays sloppy dumb assed players? No, I don’t think so. I try very hard to play a good tight game, but Warmachine is a complicated game that we play under strict time constraints and shit gets weird. Continue reading 4 and OH- How blind luck, complicated rules and broken AF models can help you (almost) win tournaments
I sometimes get stupid ideas into my head and when our gaming group decided we’d go to our local store early on a holiday I decided I was going to buy and paint a storm raptor in like 2 days. I bought it on Monday at 430 pm, got home and assembled and painted it by wed morning! We headed out at noon and I played 5 games with the storm raptor; 4 with krueger 1 and 1 with kromac 2. Here’s my experience and lists.
I’ve now played all the circle casters in MK3 at least twice, so that makes me an authority! Overall I enjoyed most of them more than I thought I would, with only one warlock being what I would call “unplayable”.