Since the Battle Engines got an official errata and the Celestial Fulcrum got a decent buff in boxes, the ability to manage fury for your constructs and cap up faster on boosts, I decided to get my second Fulcrum painted and take it to a local tournament! Continue reading Double Fulcrum- madness!
Okay, here we are, time to get serious! This time I’m looking at the SERIOUS general threats to circle, the factions main challenges if you will. This article is going to be fairly general in nature but as my college painting instructor used to say; “Work from the General to the Specific!”
In this instalment of Circling the Drain I’m going to look at preconceived notions that the community as a whole has about the Circle stable of options and how we, as a community, need to shake these out of our heads and open our minds and play time to new and exciting options.
This will be a series of articles and accompanying videos to address the challenges facing circle in the current warmachine meta cycle.
In the wake of the Una 2 nerf, circle has been in the rather strange place of not having a meta defining caster or caster pairing. For once they are faced with serious, seemingly insurmountable challenges from certain factions that has caused many in the Circle community to doubt wether circle is even a viable competitive option. I don’t believe this is the case but instead believe that Circle players as a whole have become stagnant and calcified in their opinions of options within Circle. I will endeavour to offer up alternatives and options and how they may be applied in an attempt to overcome the challenges facing circle.
It seems like a lifetime since I wrote this article on the State of the Meta: Circle Edition:
Things have changed a little bit since then, not really changed, but Circle did receive a few important Nerfs; to Sentry Stones, Una 2 and Wurmwood (all of which I agree with and embrace) and this has resulted in some individuals out there in the larger Meta feeling that the faction as a whole is shit. Or more accurately, that there are few competitive options available to Circle in the current Meta and that the faction has lost its “identity” and has no balance.
This all came to my a head when I read Jaden’s series of articles on Circle as a Faction. The first 4 articles on the various models were interesting and well written and are definitely worth a look if you play circle or are interested in knowing what Circle players will be using. I want to stress that I love Jaden’s Blog and that I think he does a great job and is a great contributor to the community. Just because I disagree with him on this one point doesn’t mean you shouldn’t check out his stuff and do so regularly!
The Southern Ontario Open was this past weekend and it was a ton of fun! JVM won iron gauntlet and Tim Banky, co-founder of the convention, won Masters. I played both events and had a great time, it was a well organised and run event and is starting to draw more “international celebrities”. If you didn’t go this year you should totally make a point of going next year, it’s a quality con, up there with Captain Con, Grots Con etc and well worth the time. Continue reading It’s okay to win your own CON.
Unless you’ve been living under a rock, you should be aware of the new 2017 Steamroller CID that was released last Wednesday and the ensuing shit storm that it created on the inter webs. Funny thing is, all the nerd rage and uptight constipation wasn’t about the actual scenarios but about a this little nugget:
A measurement marker is a token, template, glass bead, or other item used by a player to mark a specific place on the board based on pre-measurement. For example, a player might use a glass bead to mark the charge range of an enemy warjack, or might place an empty model base to determine if a friendly model will fit into a specific space after charging an enemy. A player cannot have more than one measurement marker on the table at any time.
I always look forward to the Ontario team championship run by my partner in crime, Scott. It’s a great format and lots of fun where you meet a ton of people and play lots of games. It has all the feeling of a convention but only requires a one day commitment!
The team I played on this year was a mixed bag of good friends who all enjoy playing the game but aren’t necessarily the most competitive, which was great as it was relaxed and full of joking and beer!
Haha, like my click bait title? Those gentlemen on Reddit will love it.
Anyway, this article is about what I think needs to be addressed in the game in a hard way before it ruins everyone’s fun. I’m not going to address the things that could use an adjustment, like how I think Sentry Stones are still too much of an auto include, but just the half dozen, glaring and alarming imbalances.